Umbra's Tale
Since August 2011 for Windows, Xbox 360An original 2D adventure game with RPG elements and cute pixel graphics. The story of a boy who fought the evil wizard.
I created the characters in the game and their animations. Along with helping out on the game design, level design and building parts of the world in the editor.
The game is being created by my friend Merlijn Van Holder.
The Adventurer
Since December 2011 for WindowsA prototype for an indie roleplaying adventure game I'm working on with a friend.
I'm working on the characters, enemies, weapons and their animations.
You can view the different animations of the character by pressing W, S or Space.
Automated External Defibrillator Serious Game
July 2011 - October 2011 for Windows at Sakari GamesFor my internship in 2011 at Sakari Games I worked on several art assets for a serious game about first aid with AED devices.
I modeled, textured all the assets for the project, and animated a few parts as well.
Hollywood Zombie Pinball Apocalypse
October 2010 - June 2011 for Apple iPadHollywood Zombie Pinball Apocalypse is an iPad project which I worked on with other 5 students in school. Players control a zombie-pinball horde through various fast-pace Hollywood movie sets, they can also contaminate humans to enlarge the zombie horde and use special powers of Hollywood Stars.
I created a large portion of the environments and characters of the game.
You can try the demo on the official website.
Storm
August 2010 for WindowsStorm is a flash game made in a team as a school project, which we created in 4 days with the restraint of using "Water & Electricity" as inspiration. The player controls the cloud equipped with the power of rain and lightening (the number of bolts is limited.) The objective is killing every human in the level, to reach the goal the player can use several methods.
I worked on the graphics for the game.
Alpha Jet (Aviateur)
July 2010 - September 2010 for iPhone at French AirforceFor my internship in 2010 at the French Airforce I worked on a flight simulator, by creating the environment, the alpha jet and several other assets.
You can find the full game on the Apple App Store.
Boy & Robot
May 2010I designed a boy with a companion, a robot which protects the boy from harm.
The robot is not traditional, though. Using the armor of a knight, inside he is held together by gears and magic.
Reality
September 2009With my love for animation, I wanted to make my own movie to learn the fundamentals of 3D and animation.
I created the scenario, assets, animations and did all the editing by myself.
You can watch the full-length animation on Daily Motion.